USING DICE GAMES TO TEACH CONDITIONAL SENTENCES

Lourença Jesus, José Sarmento, Charles Guterres, Francelino Ximenes, Jacinto Junior, Jose Gonçalves

Abstract


The study examined using dice games to teach conditional sentences. This study was classroom action research for students in grade eleven at the Department of Agrarian Production of ESTV Ernesto Fernandes Dudu Gleno in the school year 2024. The method be used to conduct the research was Classroom Action Research with one set of 40 numbers multiple choice conditional sentences were administered on the pre-test and posthe t-test as the data collection technique with no test was a classroom observation sheet.  The result of the the data analysis showed that the mean score of the the pre-test was 2.4 and it was improved because of teaching Conditional sentences by using the Dice game which affected the mean score of the post-test was 8,8. The scores of pre and post-tests were compared and calculated through The t-test was 21,5 ≥ the score of the t-table is 2.086 which was known from the level of significance is 0.05 with the degree of freedom is 20 could meet 2.086. The problems of of teaching English could be solved because the dice games is a very effective strategy for teaching English conditional sentences to students. And there were some significant differences after the dice game to teach conditional sentences was improved. A finding suggests to the English teachers at ESTV Ernesto Fernandes “Dudu Gleno-Ermera recommended to maintain and use dice game to teach English grammar especially, conditional sentences.  The student in grade eleventh of Agrarian Production at ESTV Ernesto Fernandes “Dudu” requested to practice learning English conditional sentences through a dice game in groups is better than the classic way.  


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